形成亂數陣列
是華榮道類型遊戲的基礎
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
Button[,] buttons = new Button[4, 4];
Random a = new Random();
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
int x;
int width, height;
int[] myarray = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
Random ranObj = new Random();
LinkedList<int> itemList = new LinkedList<int>();
// Instantiating all the buttons in the array
for (int i = 0; i < 4; i++)
{
for (int j = 0; j < 4; j++)
{
width = this.Size.Width;
height = this.Size.Height;
buttons[i, j] = new Button();
buttons[i, j].Location = new Point(i * 50, j * 50);
x = myarray[j * 4 + i] = ranObj.Next(15);
itemList.AddLast(j * 4 + i);
Console.WriteLine("myarray[" + j * 4 + i + "] = " + myarray[j * 4 + i]);
width = 50;
height = 50;
buttons[i, j].Size = new Size(width, height);
buttons[i, j].Text = x.ToString();
this.Controls.Add(buttons[i, j]);
}
}
}
private void button1_Click(object sender, EventArgs e)
{
}
}
}
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